1 year 2 weeks ago
In attempts of total world domination, your Superheroes of RAWK have engaged in a little game of "I dare you" with some major record companies to challenger their A&R minions to come and witness one of our live shows . The BEST and only way to PROVE an aritsts SALT is to come and see what they actually DO live and in person with no studio or inflatted myspace profile to hide behind. STRAIGHT UP challenge to PROVE to the world that SGL is one of not thee MOST ENTERTAINING And AWE-INSPIRING independent live RAWK experience ANYWHERE!
So, with this in mind we have issued a simple challenge to some prominent music labels A&R departments to come out and experience a SGL show live and in person Saturday Sept. 12th @ the Crocodile in SEattle WA to PROVE our awe-inspiring nature is...
1 year 2 weeks ago
SGL mission control has been busy promoting our current masterpiece using every possible tool @ our disposal for promotion and distribution. As anyone who is anyone knows MySpace has been and looks like will continue to be THE dominant online social marketplace for bands and artists to connect. So much so that anyone in the world could literally record, create and post a band profile in literally days and BOOM they would be DEEMED a BAND to which they could promote regardless of talent or skill creating an endless bubbling cauldron of sites and sounds in an endless maze of hopeful dreams and prospects looking to create the NEXT breakout indy phenomena!
NOw here at SGL laboratories we pride ourselves in being innovative in not only our live productions, compositions, costumes, stage...
1 year 3 weeks ago
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Twitter Zombies: 24% of Tweets Created by Bots
August 6th, 2009 | by Pete Cashmore26 Comments
24% of Tweets are created by automated bots, not humans, according to a recent study. Meanwhile, it was found that 5% of Twitter accounts generate 75% of Tweets.
The “Inside Twitter” study, conducted last month by Sysomos, surprised researchers when they discovered that such a small number of accounts were generating so much of Twitter’s content. Now, they’ve published in-depth data looking more closely at that highly-active 5% of the userbase.
The findings of the report are intriguing. For instance, many of these most active users are actually automated:
We found that 32% of all tweets made by the most active Twitter users were generated by machine bots that posted more than 150 tweets/...
1 year 4 weeks ago
The Album Is Dead, Long Live the App
By Eliot Van Buskirk August 4, 2009 | 9:00 am | Categories: Media, Social Media, The Cloud
The iTunes music store sells single songs at approximately the same price, with artist presented in more or less the same way.
Apple’s app store, however, is still somewhat like the wild west (at least as far as music goes), where the rules are being made up in real time. Artists and labels can sell music alongside other digital offerings through the app store at any price from zero to $999.99.
As we suggested last summer, this creates an opportunity for artists and labels to distribute a new type of product, especially because the app store concept is spreading to other mobile phone platforms.
On Monday, six of the 20 most recently submitted music apps to...
1 year 6 weeks ago
MTV Games and Harmonix Empower Artists and Labels to Get Their Music in the Game with the Rock Band Network
July 17, 2009
CAMBRIDGE, MA and NEW YORK, NY – July 17, 2009 – Harmonix Music Systems and MTV Games, a part of Viacom’s MTV Networks (NYSE: VIA, VIA.B), today announced the Rock Band Network, a ground-breaking initiative that gives musicians and record labels the ability to author their own original recordings into gameplay files and sell their music as playable Rock Band tracks through the newly-created Rock Band Network Music Store. The introduction of the Rock Band Network marks a fundamental shift in the exposure music games can give emerging and established artists through innovative technologies that will open new revenue streams and promotional avenues.
"Our goal with Rock...
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